设计目标
- 实现多端代码隔离,确保各平台特性和API不相互污染
- 提供统一接口层,消除平台差异对业务代码的影响
- 支持动态沙箱加载,按需加载平台特定实现
- 保证运行时安全,防止跨平台API误调用
分层架构设计
graph TDA[业务层] --> B(平台抽象接口)B --> C{沙箱路由}C --> D[iOS沙箱]C --> E[Android沙箱]C --> F[微信小程序沙箱]C --> G[Web沙箱]
核心组件设计
1. 沙箱路由控制器
class SandboxRouter {constructor() {this.platform = this.detectPlatform();this.sandboxes = new Map();}// 平台检测算法detectPlatform() {// 伪代码:实际需结合uni.getSystemInforeturn navigator.userAgent.match(/iphone/i) ? 'ios' : navigator.userAgent.match(/android/i) ? 'android' : window.__wxjs_environment ? 'wechat' : 'web';}// 沙箱加载器loadSandbox(moduleName) {if (!this.sandboxes.has(moduleName)) {const modulePath = `@/sandbox/${this.platform}/${moduleName}.js`;this.sandboxes.set(moduleName, import(modulePath));}return this.sandboxes.get(moduleName);}
}
2. 平台抽象接口层
// 统一存储接口
export const storage = {async setItem(key, value) {const { default: impl } = await sandboxRouter.loadSandbox('storage');return impl.setItem(key, value);},// 其他统一方法...
};// 统一支付接口
export const payment = {async pay(order) {const { default: impl } = await sandboxRouter.loadSandbox('payment');return impl.pay(order);}
};
3. 平台沙箱实现(示例:微信小程序)
// @/sandbox/wechat/storage.js
export default {setItem(key, value) {return new Promise((resolve) => {wx.setStorageSync(key, value);resolve();});},getItem(key) {return wx.getStorageSync(key);}
};// @/sandbox/wechat/payment.js
export default {pay(order) {return new Promise((resolve, reject) => {wx.requestPayment({...order,success: resolve,fail: reject});});}
};
关键设计策略
- 差异映射表机制
// 平台能力差异映射
const capabilityMap = {wechat: { fileSystem: 'wx.getFileSystemManager',bluetooth: 'wx.openBluetoothAdapter' },android: { fileSystem: 'NativeFileSystem',fingerprint: 'BiometricPrompt' }
};
- 安全调用约束
// TypeScript接口约束
interface PlatformStorage {setItem(key: string, value: any): Promise<void>;getItem<T = any>(key: string): Promise<T>;removeItem(key: string): Promise<boolean>;
}
- 沙箱生命周期管理
class SandboxManager {constructor() {this.activeSandboxes = new Set();}// 创建隔离环境createSandbox(module) {const proxy = new Proxy(module, {get(target, prop) {if (prop in target) return target[prop];throw new Error(`[Sandbox] 禁止访问未声明的API: ${String(prop)}`);}});this.activeSandboxes.add(proxy);return proxy;}// 销毁沙箱destroySandbox(instance) {// 释放资源...this.activeSandboxes.delete(instance);}
}
性能优化方案
- 预加载机制:启动时预加载核心沙箱
- 缓存策略:LRU缓存已加载沙箱模块
- 按需编译:动态生成平台特定代码包 $$ \text{包体积} = \sum_{i=1}^{n} ( \text{核心代码} + \delta_{\text{平台i}} ) $$
异常处理机制
// 统一错误拦截器
const callPlatformAPI = async (fn, ...args) => {try {return await fn(...args);} catch (e) {const errorInfo = {platform: currentPlatform,api: fn.name,timestamp: Date.now()};uni.reportError(errorInfo); // 统一错误上报throw new PlatformError(e.message, errorInfo);}
};
设计验证指标
- 隔离度:平台API调用错误率 < 0.1%
- 性能损耗:抽象层调用延迟 < 5ms
- 包体积控制:各平台沙箱增量 < 30KB
- 开发体验:API一致性 > 95%