Unity 中 打包 assetsBundle
1、在 Assets/Editor 目录下添加脚本 BuildAssetBundle.cs
//using System.Diagnostics;
using System.IO;
using UnityEditor;
using UnityEngine;public class BuildAssetBundles2022
{// 菜单栏调用[MenuItem("Assets/Build AssetBundles/Windows")]static void BuildWindows(){BuildAllAssetBundles(BuildTarget.StandaloneWindows64);