Linux环境下实现简单TCP通信(c)
具体代码实现
server.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>#define PORT 8080
#define BUFFER_SIZE 1024void handle_client(int client_socket) {char buffer[BUFFER_SIZE];while(1) {memset(buffer, 0, BUFFER_SIZE);// 接收客户端消息int bytes_received = recv(client_socket, buffer, BUFFER_SIZE, 0);if (bytes_received <= 0) {printf("Client disconnected or error occurred.\n");break;}printf("Client: %s", buffer);// 检查是否要结束通信if (strncmp(buffer, "exit", 4) == 0) {printf("Exit command received. Closing connection.\n");break;}// 发送响应printf("Server: ");fgets(buffer, BUFFER_SIZE, stdin);send(client_socket, buffer, strlen(buffer), 0);// 检查服务器是否要结束通信if (strncmp(buffer, "exit", 4) == 0) {printf("Server initiated exit. Closing connection.\n");break;}}close(client_socket);
}int main() {int server_fd, client_socket;struct sockaddr_in address;int opt = 1;int addrlen = sizeof(address);// 创建socket文件描述符if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {perror("socket failed");exit(EXIT_FAILURE);}// 设置socket选项if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {perror("setsockopt");exit(EXIT_FAILURE);}address.sin_family = AF_INET;address.sin_addr.s_addr = INADDR_ANY;address.sin_port = htons(PORT);// 绑定socket到端口if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {perror("bind failed");exit(EXIT_FAILURE);}// 开始监听if (listen(server_fd, 3) < 0) {perror("listen");exit(EXIT_FAILURE);}printf("Server listening on port %d...\n", PORT);// 接受连接if ((client_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen)) < 0) {perror("accept");exit(EXIT_FAILURE);}printf("Connection accepted from %s:%d\n", inet_ntoa(address.sin_addr), ntohs(address.sin_port));// 处理客户端通信handle_client(client_socket);printf("Closing server...\n");close(server_fd);return 0;
}
client.c
client分为两版,分别是实现本地通信和与特定ip地址的server通信
本地通信
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>#define PORT 8080
#define BUFFER_SIZE 1024void communicate(int sock) {char buffer[BUFFER_SIZE];while(1) {// 发送消息printf("Client: ");fgets(buffer, BUFFER_SIZE, stdin);send(sock, buffer, strlen(buffer), 0);// 检查是否要结束通信if (strncmp(buffer, "exit", 4) == 0) {printf("Exiting...\n");break;}// 接收服务器响应memset(buffer, 0, BUFFER_SIZE);int bytes_received = recv(sock, buffer, BUFFER_SIZE, 0);if (bytes_received <= 0) {printf("Server disconnected or error occurred.\n");break;}printf("Server: %s", buffer);// 检查服务器是否要结束通信if (strncmp(buffer, "exit", 4) == 0) {printf("Server initiated exit. Closing connection.\n");break;}}
}int main() {int sock = 0;struct sockaddr_in serv_addr;// 创建socketif ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {printf("\n Socket creation error \n");return -1;}serv_addr.sin_family = AF_INET;serv_addr.sin_port = htons(PORT);// 将IPv4地址从文本转换为二进制形式if (inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {printf("\nInvalid address/ Address not supported \n");return -1;}// 连接到服务器if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {printf("\nConnection Failed \n");return -1;}printf("Connected to server\n");// 开始通信communicate(sock);printf("Closing client...\n");close(sock);return 0;
}
特定IP通信
与上面相比,修改了客户端代码中的目标服务器地址
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <arpa/inet.h>
#include <sys/socket.h>#define PORT 8080
#define BUFFER_SIZE 1024void communicate(int sock) {char buffer[BUFFER_SIZE];while(1) {// 发送消息printf("Client: ");fgets(buffer, BUFFER_SIZE, stdin);send(sock, buffer, strlen(buffer), 0);// 检查是否要结束通信if (strncmp(buffer, "exit", 4) == 0) {printf("Exiting...\n");break;}// 接收服务器响应memset(buffer, 0, BUFFER_SIZE);int bytes_received = recv(sock, buffer, BUFFER_SIZE, 0);if (bytes_received <= 0) {printf("Server disconnected or error occurred.\n");break;}printf("Server: %s", buffer);// 检查服务器是否要结束通信if (strncmp(buffer, "exit", 4) == 0) {printf("Server initiated exit. Closing connection.\n");break;}}
}int main(int argc, char const *argv[]) {int sock = 0;struct sockaddr_in serv_addr;// 检查参数if (argc != 2) {printf("Usage: %s <server_ip>\n", argv[0]);return -1;}// 创建socketif ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {printf("\n Socket creation error \n");return -1;}serv_addr.sin_family = AF_INET;serv_addr.sin_port = htons(PORT);// 将用户输入的IP地址从文本转换为二进制形式if (inet_pton(AF_INET, argv[1], &serv_addr.sin_addr) <= 0) {printf("\nInvalid address/ Address not supported \n");return -1;}// 连接到服务器if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {printf("\nConnection Failed to %s:%d\n", argv[1], PORT);return -1;}printf("Connected to server at %s:%d\n", argv[1], PORT);// 开始通信communicate(sock);printf("Closing client...\n");close(sock);return 0;
}
功能说明
- 服务器和客户端可以持续收发消息,直到输入"exit"命令
- 服务器和客户端都可以主动结束通信
- 每次发送消息前会显示提示符(Client: 或 Server:)
- 任何一方输入"exit"都会终止通信,且会检测对方是否断开连接
具体使用方法
1、编译
gcc server.c -o server
gcc client.c -o client
2、服务器运行
./server
3、客户端运行(在另一个终端)
./client # 本地通信版
./client 目标服务器IP # 特定IP通信# 要连接本地主机,可以使用127.0.0.1
4、通信
在客户端或服务器终端输入消息,按回车发送