嵌入式科普(32)指向寄存器的指针变量2---可变指针
一、概述
- 嵌入式科普(23)指向寄存器的指针变量1 
,总结就是指向寄存器的指针要谨慎使用强制类型转换
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寄存器数据是易变的,通常用可变指针去访问
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可变指针有三种写法:
 
volatile int*  p;
int* volatile p;
volatile int* volatile p;
 
二、参考资料
https://en.cppreference.com/w/c/language/volatile
 https://en.cppreference.com/w/cpp/language/cv
 https://en.cppreference.com/w/c/language/const
 https://learn.microsoft.com/zh-cn/cpp/cpp/const-and-volatile-pointers?view=msvc-170
 https://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html
 https://zhuanlan.zhihu.com/p/423212827
三、通过int*偏移去访问寄存器
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通常的外设驱动库:一组外设寄存器通常是结构体,外设的实例使用结构体指针访问寄存器
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stm32 hal库uart:USART_TypeDef *Instance;
 
#define     __IO    volatile             /*!< Defines 'read / write' permissions */
/**
  * @brief Universal Synchronous Asynchronous Receiver Transmitter
  */
typedef struct
{
  __IO uint32_t CR1;         /*!< USART Control register 1,                 Address offset: 0x00  */
  __IO uint32_t CR2;         /*!< USART Control register 2,                 Address offset: 0x04  */
  __IO uint32_t CR3;         /*!< USART Control register 3,                 Address offset: 0x08  */
  __IO uint32_t BRR;         /*!< USART Baud rate register,                 Address offset: 0x0C  */
  __IO uint32_t GTPR;        /*!< USART Guard time and prescaler register,  Address offset: 0x10  */
  __IO uint32_t RTOR;        /*!< USART Receiver Time Out register,         Address offset: 0x14  */
  __IO uint32_t RQR;         /*!< USART Request register,                   Address offset: 0x18  */
  __IO uint32_t ISR;         /*!< USART Interrupt and status register,      Address offset: 0x1C  */
  __IO uint32_t ICR;         /*!< USART Interrupt flag Clear register,      Address offset: 0x20  */
  __IO uint32_t RDR;         /*!< USART Receive Data register,              Address offset: 0x24  */
  __IO uint32_t TDR;         /*!< USART Transmit Data register,             Address offset: 0x28  */
  __IO uint32_t PRESC;       /*!< USART Prescaler register,                 Address offset: 0x2C  */
} USART_TypeDef;
/**
  * @brief  UART handle Structure definition
  */
typedef struct __UART_HandleTypeDef
{
  USART_TypeDef            *Instance;                /*!< UART registers base address        */
  UART_InitTypeDef         Init;                     /*!< UART communication parameters      */
  ....
} UART_HandleTypeDef;  
 
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rzn2l通过int*偏移去访问定时器计数寄存器
 
volatile uint32_t * volatile gtp_ptr ;
volatile uint32_t * volatile ptr ;
 uint32_t smStatus1 = 0;
 uint32_t smStatus2 = 0;
 uint32_t smStatus3 = 0;
 uint32_t smStatus4 = 0;
/*******************************************************************************************************************//**
 * main() is generated by the FSP Configuration editor and is used to generate threads if an RTOS is used.  This function
 * is called by main() when no RTOS is used.
 **********************************************************************************************************************/
void hal_entry(void)
{
#if defined(BSP_MCU_GROUP_RZN2H)
 #if (defined(BSP_CFG_CORE_CR52) && (0 == BSP_CFG_CORE_CR52))
    /* Set "1" to CA550_CTRL. */
    R_MPU_AC->CPU_CTRL |= 0x00000100;
 #endif
#endif
    /* TODO: add your own code here */
    R_GPT_Open(&g_timer0_ctrl, &g_timer0_cfg);
    R_GPT_Enable(&g_timer0_ctrl);
    R_GPT_Start(&g_timer0_ctrl);
    gtp_ptr = (uint32_t *)g_timer0_ctrl.p_reg;
    ptr = gtp_ptr + 0x48/4;
    while(1)
    {
        smStatus1 = ((uint32_t*)gtp_ptr)[0x48/4];
        smStatus2 = gtp_ptr[0x12];
        smStatus3 = *ptr;
        smStatus4 = *(uint32_t*)(0x90002048);
    }
}
 
#define     HW_EscReadByte(ByteValue, Address)          ((ByteValue) = (((UINT8 *) pEsc)[(Address)]))
 
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直接使用指针访问地址
 
uint32_t smStatus4 = 0;
smStatus4 = *(uint32_t*)(0x90002048);
 
四、优化等级和编译器版本
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-none同volatile
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-o1甚至更高优化等级需加volatile
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gcc12版本以上比10.3以下版本,对volatile指针优化有不同
 
五、总结
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首先volatile修饰是为了告诉编译器
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访问寄存器指针需注意易变属性
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通过offset方式访问寄存器更要注意易变属性
 
  volatile int*  p;         p指向的数据是易变的
  int* volatile p;          变量p是易变的
  volatile int* volatile p; 都是易变的
 
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编译器版本优化有差异
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volatile int* volatile p;货真价实
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下一节总结volatile和const
 

