Unity使用自定义类的List在Inspector面板上显示异常(2021.3.4)
自定义类
[Serializable]
public class Item
{
public Transform transform;
public float moveXRate = 0, moveYRate = 0;
}
在Mono中声明变量
public List<Item> itemList;
public int id;
自定义类
[Serializable]
public class Item
{
public Transform transform;
public float moveXRate = 0, moveYRate = 0;
}
在Mono中声明变量
public List<Item> itemList;
public int id;