UE 植物生长 Motion Design
本文复刻split fiction游戏中的走花路效果。
Motion Design Mode-Actors
Cloner Actor
Rotation和Location归轴
删除default cube,把需要用的植物mesh(改成movable)放进cloner子类中,然后再cloner细节面板里把Layout从grid改成mesh,sample actor选择附着面,Count 4000
Effect Actor
1.EffectorRotation:Type:sphere to unbound,rotate negative 90
Go back to cloner, add both ↑↓ Effectors you created.
2.EffectorAnimation:Type:sphere to plane 缓动函数选in-out-cubic
- Mode里scale to 0?
- Rotation和Location归轴
- Transform里scale to 0.1
plane spacing可以调宽一点(如150),稀疏长开