using UnityEditor;
using System.IO;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine;public class FindStringsInScripts : EditorWindow
{[MenuItem("Tools/导出Script里面的文本内容")]private static void ScanScripts(){StringBuilder csvOutput = new StringBuilder();csvOutput.AppendLine("Script名称,文字内容,文字内容所在行号"); // CSV表头string[] scriptGUIDs = AssetDatabase.FindAssets("t:Script"