3D Gaussian splatting 05: 代码阅读-训练整体流程
目录
- 3D Gaussian splatting 01: 环境搭建
- 3D Gaussian splatting 02: 快速评估
- 3D Gaussian splatting 03: 用户数据训练和结果查看
- 3D Gaussian splatting 04: 代码阅读-提取相机位姿和稀疏点云
- 3D Gaussian splatting 05: 代码阅读-训练整体流程
- 3D Gaussian splatting 06: 代码阅读-训练参数
- 3D Gaussian splatting 07: 代码阅读-训练载入数据和保存结果
- 3D Gaussian splatting 08: 代码阅读-渲染
训练整体流程
程序入参
训练程序入参除了训练过程参数, 另外设置了ModelParams, OptimizationParams, PipelineParams三个参数组, 分别控制数据加载、渲染计算和优化训练环节, 详细的说明查看下一节 06: 代码阅读-训练参数
# 命令行参数解析器parser = ArgumentParser(description="Training script parameters")# 模型相关参数lp = ModelParams(parser)op = OptimizationParams(parser)pp = PipelineParams(parser)parser.add_argument('--ip', type=str, default="127.0.0.1")parser.add_argument('--port', type=int, default=6009)parser.add_argument('--debug_from', type=int, default=-1)parser.add_argument('--detect_anomaly', action='store_true', default=False)parser.add_argument("--test_iterations", nargs="+", type=int, default=[7_000, 30_000])parser.add_argument("--save_iterations", nargs="+", type=int, default=[7_000, 30_000])parser.add_argument("--quiet", action="store_true")parser.add_argument('--disable_viewer', action='store_true', default=False)parser.add_argument("--checkpoint_iterations", nargs="+", type=int, default=[])parser.add_argument("--start_checkpoint", type=str, default = None)args = parser.parse_args(sys.argv[1:])
开始训练
程序调用 training() 这个方法开始训练
torch.autograd.set_detect_anomaly(args.detect_anomaly)
training(lp.extract(args), op.extract(args), pp.extract(args), args.test_iterations, args.save_iterations, args.checkpoint_iterations, args.start_checkpoint, args.debug_from)
初始化
以下是 training() 这个方法中初始化训练的代码和对应的注释说明
# 如果指定了 sparse_adam 加速器, 检查是否已经安装
if not SPARSE_ADAM_AVAILABLE and opt.optimizer_type == "sparse_adam":sys.exit(f"Trying to use sparse adam but it is not installed, please install the correct rasterizer using pip install [3dgs_accel].")
# first_iter用于记录当前是第几次迭代
first_iter = 0
# 创建本次训练的输出目录和日志记录器, 每次执行训练, 都会在 output 目录下创建一个随机目录名
tb_writer = prepare_output_and_logger(dataset)
# 初始化 Gaussian 模型
gaussians = GaussianModel(dataset.sh_degree, opt.optimizer_type)
# 初始化训练场景, 这里会载入相机参数和稀疏点云等数据
scene = Scene(dataset, gaussians)
# 初始化训练参数
gaussians.training_setup(opt)
# 如果存在检查点, 则载入
if checkpoint:(model_params, first_iter) = torch.load(checkpoint)gaussians.restore(model_params, opt)# 设置背景颜色
bg_color = [1, 1, 1] if dataset.white_background else [0, 0, 0]
background = torch.tensor(bg_color, dtype=torch.float32, device="cuda")# 初始化CUDA事件
iter_start = torch.cuda.Event(enable_timing = True)
iter_end = torch.cuda.Event(enable_timing = True)# 是否使用 sparse adam 加速器
use_sparse_adam = opt.optimizer_type == "sparse_adam" and SPARSE_ADAM_AVAILABLE
# Get depth L1 weight scheduling function
depth_l1_weight = get_expon_lr_func(opt.depth_l1_weight_init, opt.depth_l1_weight_final, max_steps=opt.iterations)# Initialize viewpoint stack and indices
viewpoint_stack = scene.getTrainCameras().copy()
viewpoint_indices = list(range(len(viewpoint_stack)))
# Initialize exponential moving averages for logging
ema_loss_for_log = 0.0
ema_Ll1depth_for_log = 0.0# 初始化进度条
progress_bar = tqdm(range(first_iter, opt.iterations), desc="Training progress")
迭代训练
从大约73行开始, 进行迭代训练
first_iter += 1
for iteration in range(first_iter, opt.iterations + 1):
对外连工具展示渲染结果
# 这部分处理网络连接, 对外展示当前训练的渲染结果if network_gui.conn == None:network_gui.try_connect()while network_gui.conn != None:try:net_image_bytes = None# Receive data from GUIcustom_cam, do_training, pipe.convert_SHs_python, pipe.compute_cov3D_python, keep_alive, scaling_modifer = network_gui.receive()if custom_cam != None:# Render image for GUInet_image = render(custom_cam, gaussians, pipe, background, scaling_modifier=scaling_modifer, use_trained_exp=dataset.train_test_exp, separate_sh=SPARSE_ADAM_AVAILABLE)["render"]net_image_bytes = memoryview((torch.clamp(net_image, min=0, max=1.0) * 255).byte().permute(1, 2, 0).contiguous().cpu().numpy())# Send image to GUInetwork_gui.send(net_image_bytes, dataset.source_path)if do_training and ((iteration < int(opt.iterations)) or not keep_alive):breakexcept Exception as e:network_gui.conn = None
更新学习率, 选中相机进行渲染
# 记录迭代的开始时间iter_start.record()# 更新学习率, 底下都是调用的 get_expon_lr_func(), 一个学习率调度函数, 根据训练步数计算当前的学习率, 学习率从初始值指数衰减到最终值.gaussians.update_learning_rate(iteration)# 每1000次迭代, 球谐函数(SH, Spherical Harmonics)的阶数加1, 直到设置的最大的阶数, 默认最大为3, # 每个3D高斯点需要存储(阶数 + 1)^2 个球谐系数, 3阶时为16个系数, 每个系数有RGB 3个值所以一共48个值if iteration % 1000 == 0:gaussians.oneupSHdegree()# 当栈为空时, 复制一份训练帧的相机位姿列表并创建对应的索引列表if not viewpoint_stack:viewpoint_stack = scene.getTrainCameras().copy()viewpoint_indices = list(range(len(viewpoint_stack)))# 从中随机选取一个相机位姿rand_idx = randint(0, len(viewpoint_indices) - 1)# 从当前栈中弹出, 避免重复选取, 这样最终会按随机的顺序遍历完所有的相机位姿viewpoint_cam = viewpoint_stack.pop(rand_idx)vind = viewpoint_indices.pop(rand_idx)# 如果到了开启debug的迭代次数, 开启debugif (iteration - 1) == debug_from:pipe.debug = True# 如果设置了随机背景, 创建随机背景颜色张量bg = torch.rand((3), device="cuda") if opt.random_background else background# 用当前选中的相机视角, 渲染当前的场景render_pkg = render(viewpoint_cam, gaussians, pipe, bg, use_trained_exp=dataset.train_test_exp, separate_sh=SPARSE_ADAM_AVAILABLE)# 读出渲染结果image, viewspace_point_tensor, visibility_filter, radii = render_pkg["render"], render_pkg["viewspace_points"], render_pkg["visibility_filter"], render_pkg["radii"]# 处理摄像机视角的alpha遮罩(透明度), 将alpha遮罩数据从CPU内存转移到GPU显存, 将当前图像与alpha遮罩进行逐像素相乘, # alpha值为1时保留原像素, alpha值为0时使像素完全透明if viewpoint_cam.alpha_mask is not None:alpha_mask = viewpoint_cam.alpha_mask.cuda()image *= alpha_mask
计算损失
# 从viewpoint_cam对象中获取原始图像数据, 使用.cuda()方法将数据从CPU内存转移到GPU显存, # 调用L1损失函数, 计算渲染结果与原图gt_image之间的像素级绝对差平均值gt_image = viewpoint_cam.original_image.cuda()Ll1 = l1_loss(image, gt_image)# 计算两个图像之间的结构相似性指数(SSIM), 如果 fused_ssim 可用则使用 fused_ssim, 否则使用普通的ssim# Calculate SSIM using fused implementation if availableif FUSED_SSIM_AVAILABLE:# 用unsqueeze(0)来增加一个维度,fused_ssim需要批量输入ssim_value = fused_ssim(image.unsqueeze(0), gt_image.unsqueeze(0))else:ssim_value = ssim(image, gt_image)# 结合L1损失和SSIM损失计算混合损失, (1.0 - ssim_value) 将SSIM相似度转换为损失值, 因为SSIM值越大损失越小loss = (1.0 - opt.lambda_dssim) * Ll1 + opt.lambda_dssim * (1.0 - ssim_value)# Depth regularization 深度正则化, 引入单目深度估计作为弱监督信号改善几何一致性, 缓解漂浮物伪影, 增强遮挡区域的重建效果Ll1depth_pure = 0.0if depth_l1_weight(iteration) > 0 and viewpoint_cam.depth_reliable:# 从渲染结果中获取逆向深度图(1/depth)invDepth = render_pkg["depth"]# 获取单目深度估计的逆向深度图并转移到GPUmono_invdepth = viewpoint_cam.invdepthmap.cuda()# 深度有效区域的掩码(标记可靠区域)depth_mask = viewpoint_cam.depth_mask.cuda()# 计算带掩码的L1损失 = 绝对差(渲染深度 - 单目深度) * 掩码 → 取均值Ll1depth_pure = torch.abs((invDepth - mono_invdepth) * depth_mask).mean()# 应用动态权重系数(可能随迭代次数衰减)Ll1depth = depth_l1_weight(iteration) * Ll1depth_pure # 将加权后的深度损失加入总损失loss += Ll1depth# 将Tensor转换为Python数值用于记录Ll1depth = Ll1depth.item()else:Ll1depth = 0
反向计算梯度并优化
# 执行反向传播算法, 自动计算所有可训练参数关于loss的梯度loss.backward()# 记录迭代结束时间iter_end.record()# End iteration timing# torch.no_grad() 临时关闭梯度计算的上下文管理器with torch.no_grad():# Progress barema_loss_for_log = 0.4 * loss.item() + 0.6 * ema_loss_for_logema_Ll1depth_for_log = 0.4 * Ll1depth + 0.6 * ema_Ll1depth_for_logif iteration % 10 == 0:progress_bar.set_postfix({"Loss": f"{ema_loss_for_log:.{7}f}", "Depth Loss": f"{ema_Ll1depth_for_log:.{7}f}"})progress_bar.update(10)if iteration == opt.iterations:progress_bar.close()# 输出日志, 当迭代次数为 testing_iterations 时(默认为7000和30000), 会做一次整体评估, 间隔5取5个样本, 取一部分相机视角计算L1和SSIM损失, iter_start.elapsed_time(iter_end) 计算耗时training_report(tb_writer, iteration, Ll1, loss, l1_loss, iter_start.elapsed_time(iter_end), testing_iterations, scene, render, (pipe, background, 1., SPARSE_ADAM_AVAILABLE, None, dataset.train_test_exp), dataset.train_test_exp)# 当迭代次数为 saving_iterations(默认为7000和30000)时,保存if (iteration in saving_iterations):print("\n[ITER {}] Saving Gaussians".format(iteration))# 里面会调用 gaussians.save_ply() 保存ply文件scene.save(iteration)# 当迭代次数小于致密化结束的右边界时if iteration < opt.densify_until_iter:# 可见性半径更新, 记录每个高斯点在所有视角下的最大可见半径, 用于后续剪枝判断. visibility_filter过滤出当前视角可见的高斯点# Keep track of max radii in image-space for pruninggaussians.max_radii2D[visibility_filter] = torch.max(gaussians.max_radii2D[visibility_filter], radii[visibility_filter])# 累积视空间位置梯度统计量, 用于后续判断哪些高斯点需要分裂(高梯度区域)或克隆(高位置变化区域)gaussians.add_densification_stats(viewspace_point_tensor, visibility_filter)# 当迭代次数大于致密化开始的左边界, 并且满足致密化间隔时, 进行致密化与修剪处理if iteration > opt.densify_from_iter and iteration % opt.densification_interval == 0:# 如果迭代次数小于不透明度重置间隔(3000)则返回20作为2D尺寸限制, 否则不限制size_threshold = 20 if iteration > opt.opacity_reset_interval else None# 致密化与修剪gaussians.densify_and_prune(opt.densify_grad_threshold, 0.005, scene.cameras_extent, size_threshold, radii)# 定期(默认3000一次)重置不透明度, 恢复被错误剪枝的高斯点, 调整新生成高斯的可见性, 适配白背景场景的特殊初始化if iteration % opt.opacity_reset_interval == 0 or (dataset.white_background and iteration == opt.densify_from_iter):gaussians.reset_opacity()# Optimizer阶段, 反向优化模型参数if iteration < opt.iterations:gaussians.exposure_optimizer.step()gaussians.exposure_optimizer.zero_grad(set_to_none = True)if use_sparse_adam:visible = radii > 0gaussians.optimizer.step(visible, radii.shape[0])gaussians.optimizer.zero_grad(set_to_none = True)else:gaussians.optimizer.step()gaussians.optimizer.zero_grad(set_to_none = True)# 到达预设的checkpoint, 默认为7000和30000, 保存当前的训练进度if (iteration in checkpoint_iterations):print("\n[ITER {}] Saving Checkpoint".format(iteration))torch.save((gaussians.capture(), iteration), scene.model_path + "/chkpnt" + str(iteration) + ".pth")
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